local jecs = require("@jecs") type Observer = { callback: (jecs.Entity) -> (), query: jecs.Query, } export type PatchedWorld = jecs.World & { added: (PatchedWorld, jecs.Id, (e: jecs.Entity, id: jecs.Id, value: T) -> ()) -> () -> (), removed: (PatchedWorld, jecs.Id, (e: jecs.Entity, id: jecs.Id) -> ()) -> () -> (), changed: (PatchedWorld, jecs.Id, (e: jecs.Entity, id: jecs.Id, value: T) -> ()) -> () -> (), observer: (PatchedWorld, Observer) -> (), monitor: (PatchedWorld, Observer) -> (), } local function observers_new(world, description) local query = description.query local callback = description.callback local terms = query.filter_with :: { jecs.Id } if not terms then local ids = query.ids query.filter_with = ids terms = ids end local entity_index = world.entity_index :: any local function emplaced(entity, id, value) local r = jecs.entity_index_try_get_fast( entity_index, entity :: any) if not r then return end local archetype = r.archetype if jecs.query_match(query, archetype) then callback(entity) end end for _, term in terms do world:added(term, emplaced) world:changed(term, emplaced) end end local function join(world, component) local sparse_array = {} local dense_array = {} local values = {} local max_id = 0 world:added(component, function(entity, id, value) max_id += 1 sparse_array[entity] = max_id dense_array[max_id] = entity values[max_id] = value end) world:removed(component, function(entity, id) local e_swap = dense_array[max_id] local v_swap = values[max_id] local dense = sparse_array[entity] dense_array[dense] = e_swap values[dense] = v_swap sparse_array[entity] = nil dense_array[max_id] = nil values[max_id] = nil max_id -= 1 end) world:changed(component, function(entity, id, value) values[sparse_array[entity]] = value end) return function() local i = max_id return function(): ...any i -= 1 if i == 0 then return nil end local e = dense_array[i] return e, values[i] end end end local function monitors_new(world, description) local query = description.query local callback = description.callback local terms = query.filter_with :: { jecs.Id } if not terms then local ids = query.ids query.filter_with = ids terms = ids end local entity_index = world.entity_index :: any local function emplaced(entity: jecs.Entity) local r = jecs.entity_index_try_get_fast( entity_index, entity :: any) if not r then return end local archetype = r.archetype if jecs.query_match(query, archetype) then callback(entity, jecs.OnAdd) end end local function removed(entity: jecs.Entity, component: jecs.Id) local r = jecs.entity_index_try_get_fast( entity_index, entity :: any) if not r then return end local archetype = r.archetype if jecs.query_match(query, archetype) then callback(entity, jecs.OnRemove) end end for _, term in terms do world:added(term, emplaced) world:removed(term, removed) end end local function observers_add(world: jecs.World): PatchedWorld type Signal = { [jecs.Entity]: { (...any) -> () } } local world_mut = world :: jecs.World & {[string]: any} local signals = { added = {} :: Signal, emplaced = {} :: Signal, removed = {} :: Signal } world_mut.added = function( _: jecs.World, component: jecs.Id, fn: (e: jecs.Entity, id: jecs.Id, value: T) -> () ) local listeners = signals.added[component] if not listeners then listeners = {} signals.added[component] = listeners local function on_add(entity: number, id: number, value: any) for _, listener in listeners :: any do listener(entity, id, value) end end local idr = world.component_index[component] if idr then local idr_hook_existing = idr.hooks.on_add if idr_hook_existing then table.insert(listeners, idr_hook_existing) end idr.hooks.on_add = on_add :: any else world:set(component, jecs.OnAdd, on_add) end end table.insert(listeners, fn) return function() local n = #listeners local i = table.find(listeners, fn) listeners[i] = listeners[n] listeners[n] = nil end end world_mut.changed = function( _: jecs.World, component: jecs.Id, fn: (e: jecs.Entity, id: jecs.Id, value: T) -> () ) local listeners = signals.emplaced[component] if not listeners then listeners = {} signals.emplaced[component] = listeners local function on_change(entity: number, id: number, value: any) for _, listener in listeners :: any do listener(entity, id, value) end end local idr = world.component_index[component] if idr then local idr_hook_existing = idr.hooks.on_change if idr_hook_existing then table.insert(listeners, idr_hook_existing) end idr.hooks.on_change = on_change :: any else world:set(component, jecs.OnChange, on_change) end end table.insert(listeners, fn) return function() local n = #listeners local i = table.find(listeners, fn) listeners[i] = listeners[n] listeners[n] = nil end end world_mut.removed = function( _: jecs.World, component: jecs.Id, fn: (e: jecs.Entity, id: jecs.Id) -> () ) local listeners = signals.removed[component] if not listeners then listeners = {} signals.removed[component] = listeners local function on_remove(entity: number, id: number, value: any) for _, listener in listeners :: any do listener(entity, id, value) end end local idr = world.component_index[component] if idr then local idr_hook_existing = idr.hooks.on_remove if idr_hook_existing then table.insert(listeners, idr_hook_existing) end idr.hooks.on_remove = on_remove :: any else world:set(component, jecs.OnRemove, on_remove) end end table.insert(listeners, fn) return function() local n = #listeners local i = table.find(listeners, fn) listeners[i] = listeners[n] listeners[n] = nil end end world_mut.signals = signals world_mut.observer = observers_new world_mut.monitor = monitors_new world_mut.trackers = {} return world_mut :: PatchedWorld end return observers_add