Cleanup & refactor
This commit is contained in:
parent
d3b6212463
commit
2a6907434a
50 changed files with 937 additions and 4110 deletions
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@ -3,19 +3,19 @@
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-- https://github.com/red-blox/Util/blob/main/libs/Signal/Signal.luau
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-- adapted to work in pure luau
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type node<T...> = {
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next: node<T...>?,
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type Node<T...> = {
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next: Node<T...>?,
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callback: (T...) -> (),
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}
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export type signal<T...> = {
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root: node<T...>?,
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export type Signal<T...> = {
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root: Node<T...>?,
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connect: (self: signal<T...>, Callback: (T...) -> ()) -> () -> (),
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wait: (self: signal<T...>) -> T...,
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once: (self: signal<T...>, Callback: (T...) -> ()) -> () -> (),
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fire: (self: signal<T...>, T...) -> (),
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disconnect_all: (self: signal<T...>) -> (),
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connect: (self: Signal<T...>, Callback: (T...) -> ()) -> () -> (),
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wait: (self: Signal<T...>) -> T...,
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once: (self: Signal<T...>, Callback: (T...) -> ()) -> () -> (),
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fire: (self: Signal<T...>, T...) -> (),
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disconnect_all: (self: Signal<T...>) -> (),
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}
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local Signal = {}
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@ -23,7 +23,7 @@ Signal.__index = Signal
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-- Extracted this function from Connect as it results in the closure
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-- made in Connect using less memory because this function can be static
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local function disconnect<T...>(self: signal<T...>, Node: node<T...>)
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local function disconnect<T...>(self: Signal<T...>, Node: Node<T...>)
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if self.root == Node then
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self.root = Node.next
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else
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@ -40,7 +40,7 @@ local function disconnect<T...>(self: signal<T...>, Node: node<T...>)
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end
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end
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function Signal.connect<T...>(self: signal<T...>, Callback: (T...) -> ()): () -> ()
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function Signal.connect<T...>(self: Signal<T...>, Callback: (T...) -> ()): () -> ()
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local node = {
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next = self.root,
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callback = Callback,
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@ -53,30 +53,30 @@ function Signal.connect<T...>(self: signal<T...>, Callback: (T...) -> ()): () ->
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end
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end
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function Signal.wait<T...>(self: signal<T...>): T...
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function Signal.wait<T...>(self: Signal<T...>): T...
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local Thread = coroutine.running()
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local Disconnect
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Disconnect = self:connect(function(...)
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Disconnect()
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(Disconnect :: any)()
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coroutine.resume(Thread, ...)
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end)
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return coroutine.yield()
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end
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function Signal.once<T...>(self: signal<T...>, Callback: (T...) -> ()): () -> ()
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function Signal.once<T...>(self: Signal<T...>, Callback: (T...) -> ()): () -> ()
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local Disconnect
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Disconnect = self:connect(function(...)
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Disconnect()
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(Disconnect :: any)()
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Callback(...)
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end)
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return Disconnect
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end
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function Signal.fire<T...>(self: signal<T...>, ...: T...)
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function Signal.fire<T...>(self: Signal<T...>, ...: T...)
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local Current = self.root
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while Current do
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@ -85,11 +85,11 @@ function Signal.fire<T...>(self: signal<T...>, ...: T...)
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end
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end
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function Signal.disconnect_all<T...>(self: signal<T...>)
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function Signal.disconnect_all<T...>(self: Signal<T...>)
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self.root = nil
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end
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return function<T...>(): signal<T...>
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return function<T...>(): Signal<T...>
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return setmetatable({
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root = nil,
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}, Signal) :: any
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281
test/tests.luau
281
test/tests.luau
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@ -1,18 +1,15 @@
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--!strict
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-- stylua: ignore start
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local hammer = require("../lib")
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local jecs = require("@pkg/jecs")
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local jecs_utils = require("@lib/init")
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local testkit = require("./testkit")
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type entity<T = nil> = jecs.Entity<T>
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type Entity<T = unknown> = jecs.Entity<T>
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local collect = jecs_utils.collect
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local handle = jecs_utils.handle
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local replicator = jecs_utils.replicator
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local ref = jecs_utils.ref
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local ref_search = ref.search
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local command_buffer = jecs_utils.command_buffer
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local spawner = jecs_utils.spawner
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local collect = hammer.collect
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local make_tracker = hammer.tracker
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local make_ref = hammer.ref
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local make_command_buffer = hammer.command_buffer
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local signal = require("./signal")
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@ -20,9 +17,9 @@ local BENCH, START = testkit.benchmark()
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local TEST, CASE, CHECK, FINISH, SKIP, FOCUS = testkit.test()
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TEST("jecs_utils.collect()", function()
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TEST("hammer.collect()", function()
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do CASE "collects"
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local sig: signal.signal<number> = signal()
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local sig: signal.Signal<number> = signal()
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local flush = collect(sig)
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local should = {}
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@ -38,169 +35,152 @@ TEST("jecs_utils.collect()", function()
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end
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end)
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TEST("jecs_utils.handle()", function()
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do CASE "has"
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local world = jecs.World.new()
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jecs_utils.initialize(world)
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local entity = world:entity()
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local tag = world:entity()
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world:add(entity, tag)
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CHECK(handle(entity):has(tag))
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end
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do CASE "get"
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local world = jecs.World.new()
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jecs_utils.initialize(world)
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local entity = world:entity()
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local component = world:component()
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world:set(entity, component, 50)
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CHECK(handle(entity):get(component) == 50)
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end
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do CASE "add"
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local world = jecs.World.new()
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jecs_utils.initialize(world)
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local entity = world:entity()
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local tag = world:entity()
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handle(entity):add(tag)
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CHECK(world:has(entity, tag))
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end
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do CASE "set"
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local world = jecs.World.new()
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jecs_utils.initialize(world)
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local entity = world:entity()
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local component = world:component()
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handle(entity):set(component, 50)
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CHECK(world:get(entity, component) == 50)
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end
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do CASE "remove"
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local world = jecs.World.new()
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jecs_utils.initialize(world)
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local entity = world:entity()
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local component = world:component()
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handle(entity):set(component, 50)
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CHECK(world:get(entity, component) == 50)
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end
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do CASE "delete"
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local world = jecs.World.new()
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jecs_utils.initialize(world)
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local entity = world:entity()
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handle(entity):delete()
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CHECK(not world:contains(entity))
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end
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end)
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TEST("jecs_utils.ref()", function()
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TEST("hammer.ref()", function()
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do CASE "set_ref"
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local world = jecs.World.new()
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jecs_utils.initialize(world)
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local ref = make_ref(world, true)
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local a: number = ref(1234):id()
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local b: number = ref(1234):id()
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local a = ref(1234)
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local b = ref(1234)
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CHECK(a == b)
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end
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do CASE "search"
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do CASE "find"
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local world = jecs.World.new()
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jecs_utils.initialize(world)
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local ref = make_ref(world, true)
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local a: number = ref(1234):id()
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local b = ref_search(1234)
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assert(b) -- give me the type refinements...
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CHECK(a == b:id() :: number)
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local a = ref(1234)
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local b = ref.find(1234)
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CHECK(a == b)
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end
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do CASE "clearer"
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do CASE "cleaner"
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local world = jecs.World.new()
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jecs_utils.initialize(world)
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local ref = make_ref(world, true)
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local a, a_clear = ref(1234);
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(a_clear :: any)()
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local a, clean = ref(1234)
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clean()
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local b = ref(1234)
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CHECK(b:id() :: number ~= a:id() :: number)
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CHECK(b ~= a)
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end
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do CASE "caching"
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local world = jecs.World.new()
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local ref_a = make_ref(world)
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local ref_b = make_ref(world)
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CHECK(ref_a == ref_b)
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local ref_c = make_ref(world, true)
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CHECK(ref_c ~= ref_a and ref_c ~= ref_b)
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end
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end)
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TEST("jecs_utils.replicator()", function()
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do CASE "propagates difference"
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-- TODO! write extensive tests for state operation cleaning
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TEST("hammer.tracker()", function()
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do CASE "snapshot"
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local world = jecs.World.new()
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local tag = world:entity()
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local component: jecs.Entity<number> = world:component()
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local component = world:component() :: Entity<number>
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local entity1 = world:entity()
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local entity2 = world:entity()
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jecs_utils.initialize(world)
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local rep = replicator(component, tag)
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local tracker = make_tracker(world, component, tag)
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world:add(entity1, tag)
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world:set(entity2, component, 50)
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local difference: jecs_utils.changes = rep.calculate_difference() :: any
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CHECK(difference ~= nil)
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local snapshot = tracker.snapshot()
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CHECK(snapshot ~= nil)
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assert(snapshot) -- Refinements
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local world2 = jecs.World.new()
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local component2: jecs.Entity<number> = world2:component()
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local component2 = world2:component() :: Entity<number>
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local tag2 = world2:entity()
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jecs_utils.initialize(world2)
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local rep2 = replicator(component2, tag2)
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local tracker2 = make_tracker(world2, component2, tag2)
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rep2.apply_difference(difference)
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tracker2.apply(snapshot)
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CHECK(ref(`replicated-{entity1}`):has(tag2))
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CHECK(ref(`replicated-{entity2}`):get(component2) == 50)
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CHECK(world:has(entity1, tag2))
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CHECK(world:get(entity2, component2) == 50)
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end
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do CASE "propagates full data"
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do CASE "state"
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local world = jecs.World.new()
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local tag = world:entity()
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local component: jecs.Entity<number> = world:component()
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local component = world:component() :: Entity<number>
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local entity1 = world:entity()
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local entity2 = world:entity()
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jecs_utils.initialize(world)
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local rep = replicator(component, tag)
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local tracker = make_tracker(world, component, tag)
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world:add(entity1, tag)
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world:set(entity2, component, 50)
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local full_data = rep.get_full_data()
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CHECK(full_data ~= nil)
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local state = tracker.state()
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CHECK(state ~= nil)
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local world2 = jecs.World.new()
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local component2: jecs.Entity<number> = world2:component()
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local component2 = world2:component() :: Entity<number>
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local tag2 = world2:entity()
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jecs_utils.initialize(world2)
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local rep2 = replicator(component2, tag2)
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local tracker2 = make_tracker(world2, component2, tag2)
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rep2.apply_difference(full_data)
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tracker2.apply(state)
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CHECK(ref(`replicated-{entity1}`):has(tag2))
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CHECK(ref(`replicated-{entity2}`):get(component2) == 50)
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CHECK(world:has(entity1, tag2))
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CHECK(world:get(entity2, component2) == 50)
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end
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do CASE "simplifying"
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local world = jecs.World.new()
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local component = world:component() :: Entity<number>
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local entity = world:entity()
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local tracker = make_tracker(world, component)
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world:add(entity, component)
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do
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local state = tracker.state()
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CHECK(table.find(state.added[component :: any], entity))
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end
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world:set(entity, component, 50)
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do
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local state = tracker.state()
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CHECK(not table.find(state.added[component :: any], entity))
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CHECK(state.set[component :: any][entity :: any] == 50)
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end
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world:remove(entity, component)
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do
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local state = tracker.state()
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CHECK(state.set[component :: any][entity :: any] == nil)
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CHECK(table.find(state.removed[component :: any], entity))
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end
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world:add(entity, component)
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do
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local state = tracker.state()
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CHECK(not table.find(state.removed[component :: any], entity))
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end
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world:remove(entity, component)
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do
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local state = tracker.state()
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CHECK(state.set[component :: any][entity :: any] == nil)
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CHECK(table.find(state.removed[component :: any], entity))
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end
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world:set(entity, component, 50)
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do
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local state = tracker.state()
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CHECK(not table.find(state.removed[component :: any], entity))
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CHECK(state.set[component :: any][entity :: any] == 50)
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end
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end
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end)
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TEST("jecs_utils.command_buffer", function()
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TEST("hammer.command_buffer()", function()
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do CASE "add"
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local world = jecs.World.new()
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jecs_utils.initialize(world)
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local command_buffer = make_command_buffer(world)
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local tag = world:entity()
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local entity = world:entity()
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@ -215,7 +195,7 @@ TEST("jecs_utils.command_buffer", function()
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do CASE "set"
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local world = jecs.World.new()
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jecs_utils.initialize(world)
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local command_buffer = make_command_buffer(world)
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local component = world:component()
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local entity = world:entity()
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@ -230,7 +210,7 @@ TEST("jecs_utils.command_buffer", function()
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do CASE "remove"
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local world = jecs.World.new()
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jecs_utils.initialize(world)
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local command_buffer = make_command_buffer(world)
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local component = world:component()
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local entity = world:entity()
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@ -246,7 +226,7 @@ TEST("jecs_utils.command_buffer", function()
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do CASE "delete"
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local world = jecs.World.new()
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jecs_utils.initialize(world)
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local command_buffer = make_command_buffer(world)
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local entity = world:entity()
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command_buffer.delete(entity)
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@ -255,51 +235,32 @@ TEST("jecs_utils.command_buffer", function()
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CHECK(not world:contains(entity))
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end
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end)
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TEST("jecs_utils.spawner()", function()
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do CASE "spawn"
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do CASE "peek"
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local world = jecs.World.new()
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jecs_utils.initialize(world)
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local command_buffer = make_command_buffer(world)
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local c1: entity<number> = world:component()
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local c2: entity<string> = world:component()
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local c3: entity<{}> = world:component()
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local tag1 = world:entity()
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local entity1 = world:entity()
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command_buffer.add(entity1, tag1)
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local t1 = world:entity()
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local component1 = world:component()
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local entity2 = world:entity()
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command_buffer.set(entity2, component1, 50)
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local entity_spawner = spawner(c1, c2, c3, t1)
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local tag2 = world:component()
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local entity3 = world:entity()
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command_buffer.remove(entity3, tag2)
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local tbl = {}
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local entity4 = world:component()
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command_buffer.delete(entity4)
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local idx = entity_spawner.spawn(1234, "abcdef", tbl)
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CHECK(world:contains(idx))
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CHECK(world:get(idx, c1) == 1234)
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CHECK(world:get(idx, c2) == "abcdef")
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CHECK(world:get(idx, c3) == tbl)
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CHECK(world:has(idx, t1))
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end
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do CASE "spawn_with_handle"
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local world = jecs.World.new()
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jecs_utils.initialize(world)
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local c1: entity<number> = world:component()
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local c2: entity<string> = world:component()
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local c3: entity<{}> = world:component()
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local t1 = world:entity()
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local entity_spawner = spawner(c1, c2, c3, t1)
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local tbl = {}
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local ent = entity_spawner.spawn_with_handle(1234, "abcdef", tbl)
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CHECK(world:contains(ent:id()))
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CHECK(ent:get(c1) == 1234)
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CHECK(ent:get(c2) == "abcdef")
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CHECK(ent:get(c3) == tbl)
|
||||
CHECK(ent:has(t1))
|
||||
local commands = command_buffer.peek()
|
||||
CHECK(table.find(commands.add[tag1], entity1))
|
||||
CHECK(commands.set[component1][entity2] == 50)
|
||||
CHECK(table.find(commands.remove[tag2], entity3))
|
||||
CHECK(table.find(commands.delete, entity4))
|
||||
CHECK(commands.deletion_lookup[entity4] == true)
|
||||
end
|
||||
end)
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue